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Darkroom | Unreal Engine 5 | Realtime Game Environment

Hi everyone! I'm so excited to share my latest project with this Photo Developing Darkroom.
I was heavily inspired by titles like the Resident Evil 2 Remake and Alan Wake during the development of this project. I wanted to take the chance to emulate the tone, atmosphere and ambient lighting in those games.

The entire environment, including the majority of the assets, were all created by myself.

I did use Quixel Megascans, Decals and Textures and a few assets like the Wrapped Cord and the Paint Bucket were from Dekogon's Construction Prop Volume 2 Pack.

A huge shoutout to the 3DFT and Experience Points 3D communities for providing their input and helping me elevate my work. Thank you so much for your support!

Feel free to let me know what you guys think. ^_^

You can find a breakdown of this environment here-

https://www.artstation.com/artwork/eJ3W3G

https://www.artstation.com/artwork/nE1XKK

Cinematic Capture

Desk Close Up

Desk Close Up

Sink Close Up

Sink Close Up

Lighting Scenario 2 with Red Safe Light

Lighting Scenario 2 with Red Safe Light

Lighting Scenario 2, Angle 2

Lighting Scenario 2, Angle 2

Progress throughout the Development of this scene.